Let's go through the mechanics of the game.
![assassins creed bloodlines psp guide assassins creed bloodlines psp guide](https://www.giantbomb.com/a/uploads/square_medium/0/9253/1189916-acb_us_psp_front.jpg)
It gives the players many different routes and options which in another game would be satisfying to use, but there's no reason or incentive to. Which is a shame because some of the level design in the linear castle areas is quite good. Hell, it's actually the fastest and easiest way to play since stealth just isn't really that satisfying. Very few missions require the player to actually be sneaky so you can just bum rush through most of the game and be fine. For example, since combat is so broken in the player's favour, and the player can just parkour out of any trouble, there's no reason to ever stealth.
#ASSASSINS CREED BLOODLINES PSP GUIDE SERIES#
The major issue with the game is that it inherits the issues of AC1 and 2 which is what makes it a tough recommendation nowadays, especially if you aren't a fan of the series or AC1 and 2 especially. That is the game's biggest praise but also its worst aspect. So yeah, the best way to summarize this game is as "Assassin's Creed 1.5" and if you're a fan of AC1 or 2 and want to get a handheld version of it, Bloodlines is the way to go. Some elements from 1's information gathering missions are still translated into these missions, like having to eavesdrop which triggers a skippable cutscene or interrogations which are simple missions. Instead of 1's rather repetitive information-gathering approach, Bloodlines opts for an approach closer to 2 where you go from linear mission to linear mission in the open world that progresses the story. The one major difference is the mission design.
![assassins creed bloodlines psp guide assassins creed bloodlines psp guide](https://2.bp.blogspot.com/-jFRIe0r_6Cs/XDP_m9lkfmI/AAAAAAAABtU/Emec5WojZsUY-4Ve2a95_jhZVypXAHQlQCLcBGAs/s1600/acb2.jpg)
You have an open world (well, small segmented locations with missions separated by a loading screen but nonetheless impressive), the same combat, stealth and parkour AC1 is known for. You continue Altair's story 1 month after the events of AC1 in Cyprus. What's most notable about this game is that it is a faithful translation of Assassin's Creed 1's gameplay and systems into PSP form with a bit of 2's mission design. Assassin's Creed Bloodlines is a PSP exclusive spin off of the Assassin's Creed franchise developed by Gryptonite Games and released at the same time as Assassin's Creed 2 in 2009.